Overview Many beginners struggle to create smooth 2D animations because character rigging, bone structure, and motion design often feel complicated …
| Introduction | |||
| An Overview of Moho | 00:07:00 | ||
| Revised Course Objectives | 00:05:00 | ||
| Rigging Your Character Body Bone Structure | |||
| Requirements of a Solid Character Body Bone Structure | 00:11:00 | ||
| Pose, Proportion, Perspective and Joints | 00:12:00 | ||
| Bone Correction, Angle Constraints and Target Bones | 00:12:00 | ||
| Illustration | |||
| Constructing Perfect Knee and Elbow Joints (Part 1) | 00:14:00 | ||
| Constructing Perfect Knee and Elbow Joints (Part 2) | 00:09:00 | ||
| Drawing Your Character Torso | 00:15:00 | ||
| Tracing Your Character Head and Face | 00:17:00 | ||
| Cartoon Eyes Option Using Layer Masks | 00:08:00 | ||
| Rigging Your Character | |||
| Binding Bones to Your Character | 00:07:00 | ||
| Rigging Switch Layer Hands, Feet and Mouth | 00:11:00 | ||
| Rigging Facial Smart Bone Dials | 00:15:00 | ||
| Animation | |||
| Animating a Walk Cycle (Part 1) | 00:13:00 | ||
| Animating a Walk Cycle (Part 2) | 00:07:00 | ||
| Lip Syncing with Papagayo | 00:13:00 | ||
| Camera and Background Animation | 00:12:00 | ||
| Conclusion | |||
| What Now? | 00:02:00 | ||
It is used for creating 2D character animation and motion graphics.
Basic drawing skills help, but the course guides you step by step.
Yes, it is designed for complete beginners in animation.
You will be able to create fully rigged and animated 2D characters.
No, the course breaks it into simple, manageable lessons.