| Module 01: Introduction to Augmented Reality | |||
| Introduction to Augmented Reality | 00:21:00 | ||
| Module 02: Augmented Reality in Education | |||
| Augmented Reality in Education | 00:15:00 | ||
| Module 03: Augmented Reality in Business | |||
| Augmented Reality in Business | 00:16:00 | ||
| Module 04: Augmented Reality in Medicine | |||
| Augmented Reality in Medicine | 00:24:00 | ||
| Module 05: Other Key Applications of AR | |||
| Other Key Applications of AR | 00:23:00 | ||
| Module 06: Assessing the Future of Augmented Reality | |||
| Assessing the Future of Augmented Reality | 00:20:00 | ||
| Assignment | |||
| Assignment – Augmented Reality | 2 weeks, 4 days | ||
Augmented reality is a technology that adds digital elements like images or data to the real world. It is used through devices such as smartphones, tablets, and AR glasses. It enhances real-world experiences.
AR is used in education, healthcare, gaming, retail, and business marketing. It helps create interactive experiences that improve learning, training, and customer engagement.
No advanced coding knowledge is required to start this course. It introduces AR concepts in a simple way so beginners can understand how systems work.
AR helps businesses improve customer experience through interactive product displays and virtual previews. It also increases engagement and helps customers make better decisions.
Yes, AR is a growing field with increasing demand in tech and creative industries. It offers roles in development, design, and digital innovation across multiple sectors.