Section 01: Introduction - What It's All About |
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Introduction – Felix Tuna |
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00:03:00 |
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Course Outline |
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00:05:00 |
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DOWNLOAD Learning Material: Summary |
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00:28:00 |
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DOWNLOAD Learning Material: Modeling Tasks |
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00:22:00 |
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Overview of UML Diagrams |
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00:05:00 |
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The First Class Diagram: An Example |
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00:05:00 |
Section 02: Basic Concepts - Your First Class Diagrams |
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Overview: Basic Concepts |
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00:03:00 |
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Classes |
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00:07:00 |
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Visibilities |
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00:05:00 |
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Abstract Classes and Interfaces |
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00:06:00 |
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Relations |
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00:04:00 |
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Multiplicity |
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00:04:00 |
Section 03: Advanced Concepts - Enhance Your Diagrams |
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Overview: Advanced Concepts |
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00:03:00 |
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More about Relations |
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00:06:00 |
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Composition and Aggregation |
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00:04:00 |
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Qualified Associations |
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00:02:00 |
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Enumerations |
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00:02:00 |
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Stereotypes |
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00:04:00 |
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Example Class Diagram |
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00:09:00 |
Section 04: Design Patterns - Reuse Generic Solutions |
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Overview: Design Patterns |
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00:02:00 |
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Factory |
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00:02:00 |
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Singleton |
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00:02:00 |
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Composite |
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00:02:00 |
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Adapter |
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00:03:00 |
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Decorator |
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00:03:00 |
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Proxy |
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00:02:00 |
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Command |
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00:03:00 |
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Observer |
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00:03:00 |
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Iterator |
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00:03:00 |
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Facade |
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00:03:00 |
Section 05: Code Generation - From Diagram to Code |
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Overview: Code Generation |
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00:02:00 |
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Generate Code for Variables and Methods |
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00:05:00 |
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Generate Code for Relations |
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00:09:00 |
Section 06: The End - What Did You Learn |
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Summary of the Course |
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00:04:00 |
Assignment |
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Assignment -UML Class Diagrams |
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00:00:00 |